logoalt Hacker News

PMunchyesterday at 10:47 PM1 replyview on HN

Just did a bit of a deep dive into dithering myself, for my project of creating an epaper laptop. https://peterme.net/building-an-epaper-laptop-dithering.html it compares both error diffusion algorithms as well as Bayer, blue noise, and some more novel approaches. Just in case anyone wants to read a lot more about dithering!


Replies

quagtoday at 1:47 AM

After implementing a number of dithering approaches, including blue noise and the three line approach used in modern games, I’ve found that quasi random sequences give the best results. Have you tried them out?

https://extremelearning.com.au/unreasonable-effectiveness-of...

show 1 reply