> People have said that software engineering at large tech companies resembles "plumbing"
> AI code [..] may also free up a space for engineers seeking to restore a genuine sense of craft and creative expression
This resonates with me, as someone who joined the industry circa 2013, and discovered that most of the big tech jobs were essentially glorified plumbers.
In the 2000s, the web felt more fun, more unique, more unhinged. Websites were simple, and Flash was rampant, but it felt like the ratio of creators to consumers was higher than now.
With Claude Code/Codex, I've built a bunch of things that usually would die at a domain name purchase or init commit. Now I actually have the bandwidth to ship them!
This ease of dev also means we'll see an explosion in slopware, which we're already starting to see with App Store submissions up 60% over the last year[0].
My hope is that, with the increase of slop, we'll also see an increase in craft. Even if the proportion drops, the scale should make up for it.
We sit in prefab homes, cherishing the cathedrals of yesteryear, often forgetting that we've built skyscrapers the ancient architects could never dream of.
More software is good. Computers finally work the way we always expected them to!
[0]https://www.a16z.news/p/charts-of-the-week-the-almighty-cons...
Er... we sit in prefab homes? Trailers are generally considered to be the worst possible quality of home construction and actually lose value instead of the normal appreciation real estate has.
> joined the industry circa 2013, and discovered that most of the big tech jobs were essentially glorified plumbers
Most tech jobs are glorified plumbers. I've worked in big tech and in small startups, and most of the code everywhere is unglamorous, boring, just needs to be written.
Satisfaction with the job also depends on what you want out of it. I know people who love building big data pipelines, and people who love building fancy UIs. Those two groups would find the other's job incredibly tedious.