Stop arguing about whether AI ruins craft.
Fix the incentive structures so that increased productivity buys humans time, not disposability.
Then see what kind of craft emerGe
Unfortunately it seems the incentive structures are ultimately set by global competition and the security dilemma. So short of total world disarmament and UBI, fundamentally the incentive will always be to work harder than your opponent to preserve your own security.
Unfortunately it seems the incentive structures are ultimately set by global competition and the security dilemma. So short of total world disarmament and UBI, fundamentally the incentive will always be to work harder than your opponent to preserve your own security.