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amazariyesterday at 4:52 PM2 repliesview on HN

You know that all the Wayland primitives, event handling and drawing in gnome-shell are handled in C/native code through Mutter, right ? The JavaScript in gnome-shell is the cherry on top for scripting, similar to C#/Lua (or any GCed language) in game engines, elisp in Emacs, event JS in QtQuick/QML.

It is not the performance bottleneck people seem to believe.


Replies

ChocolateGodyesterday at 9:19 PM

It has been the case that stalls in the GJS land can stall the compositor though, especially if it's during a GC cycle.

pjmlpyesterday at 5:24 PM

I can dig out the old GNOME tickets and related blog posts...

Implementation matters, including proper use of JIT/AOT toolchains.

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