Spent a few minutes just watching worlds unfold. There's something meditative about it.
Curious about the performance issues Meegul mentioned. These simulations can be surprisingly compute-intensive once you add physics interactions between many entities. Would love to see the code if you ever open-source it.
Nice work.
Thanks, glad you enjoyed it. Performance-wise, big blooms and ecological events can be surprisingly expensive even with optimizations, so you’ll see occasional spikes that usually settle again.
Not sure yet on open-sourcing. Appreciate the interest!