Unless Google reorganizes and gets more focused, I'd say they are highly likely to repeat their mistakes.
IMHO both Apple and Google are missing a big opportunity here. Both are doing work to blur the lines between desktop and mobile. Both are targeting laptops, ar, phones, and tablets.
These are multiple modalities. Or they should be. But because the way both are structured, these are isolated islands with some interoperability but the whole experience is very device centric.
What's nicer is when you have multiple devices and a clean handover between them. You basically sign in and all your apps and data are there. All the open apps have the same state. They just adapt to the formfactor.
Apple has been taking babysteps here but it's still hopelessly compartmentalizing the market. So switching between devices is a lot of setup and install friction.
And for Google, they've been banging the drum that everything is cloud based since forever. Yet they can't figure out a cross device UX that makes sense. It should be as simple as sign in and all your stuff is there. That was the vision with ChromeOS at some point but then they lost interest, got distracted by Fuchsia, went off and created Flutter and also forgot that Android was the thing that actually has an enormous amount of users and OEMs shipping it.
The trillion dollar opportunity here: if devices become like shoes, many people probably have more than one. Some people have many pairs of shoes for different occasions. But they have only one phone. Because switching between devices is painful. Adding another OS to the mix just kicks that can down the road. Multi device, multi modal access to your stuff is the key thing that they should be nailing. If e.g. Apple were to nail that, some people might have many different devices in different sizes and form factors. The main decision as to which one to use would be based on which is most appropriate for the context.
If you take something like that as the starting point, the logical conclusion is that Google should evolve Android to run on any type of device and make sure that everything plays nice together. Switching between your Android phone(s), tablet, TVs, car, AR/VR goggles, or laptops should not be hard. Devices running a version of Android exist in all those categories. But there's very little/no integration across these.
I don't think nobody has solved the problem of mobile/desktop split so far.
Microsoft's Surface Pro line barely made any difference -- nobody buys it to use it as a tablet, and generally the touch experience is just bad if you have ever used a real tablet.
Apple pretends to try and market iPad as your next computer, but we all know how it works. (They also have this thing that allows phone apps to run natively on MacOS, but that has got near zero traction.)
Samsung tried as well, half-mindedly, and I can confidently say a Samsung phone doesn't work as well as a PC in DeX mode.
So now it's Google. I don't think they can come up with some magic solution to change this.
What is Apple doing to blur the line between desktop and mobile? Is it the abomination they call iPadOS? It's a joke, it's nothing more than iOS+.
They've made it perfectly clear that they want to keep desktop and mobile separate in order to convince their customers to buy all their devices.
For me the best solution would be seperate environments with completely different UIs, but running on the same device (probably in a phone form factor)
Apple's in the best position to offer this because they have both Mobile and Desktop OS's. And their chips are already capable of having two OS's installed side-by-side with a strong security barrier (and also more than fast enough to run a full desktop OS). But alas they haven't attempted it yet.