Are you claiming that scrapping together boxes and whatnot with line drawing characters is more efficient than just drawing the lines directly?
I think they're claiming that having character-based pipelines and algorithms can be more efficient than doing everything on the level of pixels... I can't help but feel there's a middle-ground somewhere, though.
I think they're claiming that having character-based pipelines and algorithms can be more efficient than doing everything on the level of pixels... I can't help but feel there's a middle-ground somewhere, though.