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emodendroketyesterday at 9:08 PM8 repliesview on HN

This is cool but of course it's only going to be a small handful of titles that ever receive this kind of attention. But I have been blown away that now sub-$300 Android handhelds are more than capable of emulating the entire PS2 library, often with upscaling if you prefer.


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observationistyesterday at 10:38 PM

Moore's law never ceases to amaze (the vulgar version where we're talking compute/dollar, not the transistor count doubling rate.) It won't be too long before phones are running AI models with performance equal to or better than current frontier models running on $100 million dollar clusters. It's hard to even imagine the things that will be running on billion dollar clusters in 10 years.

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jkingsmanyesterday at 9:56 PM

It really is incredible. I've been playing through my childhood games on retro handhelds, and recently jumped from <$100 handhelds to a Retroid Pocket Flip, and it's incredible. Been playing WiiU and PS2 games flawlessly at 2x res, and even tackling some lighter Switch games on it.

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pjmlpyesterday at 10:59 PM

And then folks waste whole that power away, with embedded widgets applications.

My Android phone is more powerful than the four PCs I owned during the 1990 - 2002, 386SX - P75 - P166 - Athlon XP, all CPU, GPU, RAM and disk space added together.

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grimgrinyesterday at 10:12 PM

I'll take a longbet with you that this or successors tackle more than a small handful of titles

We live in interesting times

lysaceyesterday at 11:23 PM

There is so much work hunting down the proper upscaled/improved texture packs though. Supposedly.

PlatoIsADiseaseyesterday at 11:17 PM

I gave up video games, but I remember that being a huge reason why I picked Android a decade + ago. Emulators :D

Apparently now iphone allows it. Eventually Apple gives features that are standard elsewhere. Veblen goods...

Onavoyesterday at 10:34 PM

I suspect we will see a proliferation of emulator development in the next few years.

In a lot of ways, emulators are the perfect problem for vision/LLMs. It's like all those web browser projects popping up on HN. You have a very well define problem with existing reference test cases. It's not going to be fun for Nintendo's lawyers in future when everybody can crowdfund an emulator by simply running a VLM against a screen recording of gameplay (barring non deterministic éléments).

They can't oppress the software engineering masses any longer through lawfare.

flykespiceyesterday at 9:39 PM

What the dev of AertherSx2 did to run games smooth, even on my midrange 2019 android phone, is wonders.

Too bad the dev is a very emotionally unstable person that abandoned his port, despite his big talent.

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