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delaminatortoday at 10:01 AM5 repliesview on HN

I always make sure to not use the GoG downloader just download the game.

I don't need a client with your branding all over it, that has socials and my library and all engagement bait like that.

I figure it's one step away from putting the DRM back on so you have to use the launcher to get a game from GOG.

Just let me buy games and then shut up.


Replies

mort96today at 11:38 AM

I like Steam as a user. It syncs game saves between computers. It takes care of game updates. It has a decent launcher UI that I use on my living room computer so that I can launch games using an xbox controller. It makes Windows games work without any fuss. And when I play with friends, it lets me join friends' games without having to deal with in-game lobby systems. It lets me show FPS counters and system info in a unified way even in games without built-in support for that stuff. That is all stuff I want.

Game launchers are a good idea that lots of people want. A good game launcher needs both deep game integration and an online account, to provide save game syncing, joining friends and updating games. So far, it's mainly Steam which has been able to do this on PC. If GoG wants to compete, which it does, it only makes sense for it to provide the same.

It's not some evil scheme.

freehorsetoday at 11:31 AM

Having a downloader is a bit more convenient for getting game updates (you can always download the update manually and run it of course) and also for big games where you have to download multiple files to install. So it makes sense to want to have such a tool, as a big part of getting and retaining customers is convenience. But been there, I have done it, and it is doable, and sometimes preferable. Eg you may not want to install gog in a machine to play a game, or I may want to play a game through crossover but not download gog through crossover to get the windows version: with steam, I cannot do that. But even if you download the game through gog client for convenience, you do not need to run the gog client to launch the game anyway.

xtractotoday at 11:25 AM

Steam is pretty popular on that though. I'm sure GoG did it following on their steps. Back when GOG started it was pretty much download from web and run.

RamRodificationtoday at 11:03 AM

Can we not allow them to continue letting you buy games (outside the launcher) and not shut up?

johnnyanmactoday at 11:03 AM

Like it or not, a lot of people love a virtualization of their library. So the option is nice.

I like GOG's launcher because 1) it's open source and 2) it can show other gamijg libraries thanks to fan maintained plugins. Those aspects give me a sense that the goal here (outside of to lower the friction into GOG's store) is indeed to serve the user

And if that changes, it's easy to take my ball and go home. GOG trying to push hard on any DRM is basically them surrendering to Steam.

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