Wow, someone finally made Poland-filter. It all looks exactly like I'm used to.
Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton
Is there a better way? Asking for myself, also.
This is ingenious and actually useful. I'm looking for a new apartment and I always wanted to know how do these places look in a bad weather, because that's when I need beautiful surroundings the most.
POST https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transf... 402 (Payment Required)
Function error: FunctionsHttpError: Edge Function returned a non-2xx status code
:(
Im a professional cleaner, there is lots of wonderful looking design out there that is impossible to clean. There is also a huge difference in how quick it looks dirty. Some things are easy to clean but if you have to do it 3 times per day in stead of once a week its going to be needlessly expensive and still look dirty half the time.
This filter seems to also change some architectural details and features, as well as degrade the quality of some materials in an unrealistic way.
It's like a dream come true!
I've been thinking of something like this for decades, as I mentally compared the utopian displays at construction sites to the existing buildings next to them. Like "wow your fancy new building is going to be so perfectly white and clean, but what will it really look like after 10 years exposed to the elements and no cleaning, like the one next door?"
New construction is sold on a literal blue-sky promise. How does it really look like a decade down the road? All construction has a decades- if not centuries-long lifespan. It's worth thinking about them long-term.
I absolutely love the streak of rust coming off the saddle of arches on the bridge example. That's exactly what I'm talking about.
What is it with people?
Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street.
Those random protruding manholes next to two other drainage gates nowhere near a slope?
Why are these even the examples.
This is just like turning the HDR tone mapping up to 200%
Used it on some Fortnite screenshots, I'd play that depressing version!
https://files.catbox.moe/i8tfkl.jpg
https://files.catbox.moe/mw8vbc.jpg
Then I thought what would it make from an already dark and grim scene, like HL2 Ravenholm
https://files.catbox.moe/d7z77h.jpg
but nothing really? Just made the whole thing a different color scheme + changed some architecture
That actually makes it much more useful as a render, it feels like a real building.
It would probably sell better, because you’re just showing them how their building will look, instead of how it might look.
Getting a 402 error payment required when I try to run this, I'm guessing all of the credits for the API account have been used up. Great idea though!
My city is car dependent and often no effort goes into making it more walkable.
Would love a version that renders a mix of cars and trucks onto any roads, to show up how crap the experience would actually be out front of road facing building.
That's funny, the second example is the Peace Bridge in Calgary.
On a nice day the render actually looks close to the real thing!
A filter for how it looks in 3+ years too would be nice.
For the bridge, I love how it added a bunch of electrical wires along the top. Imo that’s not very realistic, given there are tons of better places to run wires on a bridge, but somehow it does look substantially more realistic. Even though it seems to be trying to make everything look sad I honestly find the results more inviting because they look lived in.
I imagine, it could actually be useful for architects, to see how other people and environment will butcher their creation, so they could learn how to make it better with that in mind.
Edit: oh, it's right there at the bottom of the page!
My first reaction was that it's really great, but almost immediately I got a hold on myself: look, maybe you can argue for the cracks on the road under certain conditions, but surely it didn't have to put transformer booths and collectors where weren't drawn. It doesn't "make the render reality", it's just another "AI"-slop machine, producing the same slop as the "originals" usually are, just with the instruction to make it look sad, instead of making it look happy. Two lies don't make one truth.
This is based on Nano Banana API. I wonder how much it costed the author as it reached HN frontpage. At least it seems like they set a quota though.
It would be great if I can run this as a browser extension that works on Zillow and Redfin.
And the real killer app of contact lens AR will be ... this in reverse.
One takeaway for me is how important landscaping is to making a space beautiful.
I keep getting "Edge Function returned a non-2xx status code." Run out of tokens?
This would be great for real estate ads. Make the rooms look their actual size and dark and dirty. Lived-in, if you will.
This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what to build.
This is one of the few instances of generative AI for images that I actually like.
This is what my brain does automatically when I see advertisements.
Anyway, if we used this anti-filter on social media then perhaps teens would not be so depressed.
I like how it adds random electrical boxes everywhere.
I am very curious if this app is making money or are users just using the two generators and then leaving? If so I am very impressed with your wrapper around the image gen models.
I do something similar with my Curation Engine outputs. Interesting to get photorealistic outputs on a GPU via language pathing instead of photons.
I spent years doing that post processing on Photoshop, trying to increase realism on my archviz scenes, clients never went for it. They use to prefer the fake, perfect 3D look. Nice project, well done.
(Currently getting an error when I try it)
One think I wish is if I could get it halfway. I don't need it to look dreary, I just want it to look real instead of overly optimistic.
This does more than remove shine. It makes every building look like it's in the UK!
This reminds me of “emo” music. All the emotions except happiness. These renders are depressing.
This would be really useful if it came in a real estate photo version. Turn the photos that agents post back into the photos they took.
Recovering architect here. This made my night. Bravo, no notes!
i'd love to watch its rendering of any of the recent big budget sci-fi productions
Excellent idea. So many modern buildings age so poorly. Maybe this will give some starchitecs a bit of a pause...
oh wow, the results are very Ukrainian... at least while we don't talk about places where Russia struck
Nano Banana is indeed a powerful model :)
I am patiently waiting for LARP AR glasses that have all kinds of these filters.
Aha, make it drab, soviet, and raining filter. Peak hipster, I love it.
The rust stains in realistic locations on the bridge is very well done.
please take this down before architects find this forum
They still look great on a rainy November day. A nice cozy, quiet vibe.
Deserves an award.
Wow. Umm, the "free generations" limit is running on a client-based honour system...
Used it on the line. That got dark fast..
Looks beautiful tbh. I prefer the greyness
I ran it on the "society if..." meme lol
https://imgur.com/a/nFQN5tx