How big of a Carmack fan are you really, if you don't know one of his most well known takes on programming? (And you definitely don't need to be a fan.) Carmack has been heavily in favor of leveraging power tools since way back.
Direct quote from the man himself:
> I will engage with what I think your gripe is — AI tooling trivializing the skillsets of programmers, artists, and designers.
> My first games involved hand assembling machine code and turning graph paper characters into hex digits. Software progress has made that work as irrelevant as chariot wheel maintenance.
> Building power tools is central to all the progress in computers.
> Game engines have radically expanded the range of people involved in game dev, even as they deemphasized the importance of much of my beloved system engineering.
> AI tools will allow the best to reach even greater heights, while enabling smaller teams to accomplish more, and bring in some completely new creator demographics.
> Yes, we will get to a world where you can get an interactive game (or novel, or movie) out of a prompt, but there will be far better exemplars of the medium still created by dedicated teams of passionate developers.
> The world will be vastly wealthier in terms of the content available at any given cost.
How big of a Carmack fan are you really, if you don't know one of his most well known takes on programming? (And you definitely don't need to be a fan.) Carmack has been heavily in favor of leveraging power tools since way back.
Direct quote from the man himself:
> I will engage with what I think your gripe is — AI tooling trivializing the skillsets of programmers, artists, and designers.
> My first games involved hand assembling machine code and turning graph paper characters into hex digits. Software progress has made that work as irrelevant as chariot wheel maintenance.
> Building power tools is central to all the progress in computers.
> Game engines have radically expanded the range of people involved in game dev, even as they deemphasized the importance of much of my beloved system engineering.
> AI tools will allow the best to reach even greater heights, while enabling smaller teams to accomplish more, and bring in some completely new creator demographics.
> Yes, we will get to a world where you can get an interactive game (or novel, or movie) out of a prompt, but there will be far better exemplars of the medium still created by dedicated teams of passionate developers.
> The world will be vastly wealthier in terms of the content available at any given cost.
https://x.com/ID_AA_Carmack/status/1909311174845329874