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tavavexyesterday at 10:16 PM2 repliesview on HN

I think that it's not just about the ratio. To me the difference is that Starlink sattelites are fixed-scope, miniature satellites that perform a limited range of tasks. When you talk about GPUs, though, your goal is maximizing the amount of compute you send up. Which means you need to push as many of these GPUs up there as possible, to the extent where you'd need huge megastructures with solar panels and radiators that would probably start pushing the limits of what in-space construction can do. Sure, the ratio would be the same, but what about the scale?

And you also need it to make sense not just from a maintenance standpoint, but from a financial one. In what world would launching what's equivalent to huge facilities that work perfectly fine on the ground make sense? What's the point? If we had a space elevator and nearly free space deployment, then yeah maybe, but how does this plan square with our current reality?

Oh, and don't forget about getting some good shielding for all those precise, cutting-edge processors.


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keyringlightyesterday at 10:50 PM

Assuming you can stay out of the way of other satellites I'd guess you think about density in a different way to building on Earth. From a brief look at the ISS thermal system it would seem the biggest challenge would be getting enough coolant and pumping equipment in orbit for a significant wattage of compute.

pantalaimonyesterday at 10:27 PM

Why would you need to fit the GPUs all in one structure?

You can have a swarm of small, disposable satellites with laser links between them.

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