UD stands for "Unsloth-Dynamic" which upcasts important layers to higher bits. Non UD is just standard llama.cpp quants. Both still use our calibration dataset.
Please consider authoring a single, straightforward introductory-level page somewhere that explains what all the filename components mean, and who should use which variants.
The green/yellow/red indicators for different levels of hardware support are really helpful, but far from enough IMO.
Please consider authoring a single, straightforward introductory-level page somewhere that explains what all the filename components mean, and who should use which variants.
The green/yellow/red indicators for different levels of hardware support are really helpful, but far from enough IMO.