First time I tried it, I realised there is no way to have a terminal emulator panel. A bloody terminal. Like the most basic feature you could integrate into an IDE. No thank you.
> A bloody terminal. Like the most basic feature...
Since when terminal is "the most basic feature"?
Reading threads in HN and seeing mild "wars" how Kitty/Alacritty/Ghostty/iTerm/Konsole/you-name-it are worse/better than Kitty/Alacritty/Ghostty/iTerm/Konsole/you-name-it, because they are slower/faster, (in)compatible with some ancient niche protocols/standards, etc.
Does not seem that basic to me?
Also it's personal preference, but I somehow used to have my editors and my terminals separate. I guess something about having a tool that does one thing best and all.
Oh you're why they add that. I just use a dedicated app. What's the benefit of putting it in the same window as the editor?
...were built-in Terminal emulators even particularly common before VS Code? I remember that being a major feature of VS Code early on.
I'm sitting here struggling to think of why the hell you need a terminal emulator in an IDE. There's a perfectly good terminal emulator called Terminal.app, it's usually the first thing I put on my dock after a fresh install of MacOS. I like the terminal, but ... in an IDE ? I always wondered why Eclipse had one as well - it just seems like a wasted pane ?
Perhaps it's just the setup you (the generic "you") are used to or something. I've got 3 4k screens connected to a Mac Studio here, and plenty of space for a terminal or four to be running on-screen at the same time and in windows that don't obscure the things I want to look at. I guess if you code on an MBP and space is limited, it might be easier to switch to ? But I generally want that space for my debugger and console-app i/o. I think it'd just get in the way...