> Presumably they're planning on doing in-orbit propellant transfer to reboost the satellites so that they don't have to let their GPUs crash into the ocean
Hell, you're going to lose some fraction of chips to entropy every year. What if you could process those into reaction mass?
Reminds me of the proposal to deorbit end of life satellites by puncturing their lithium batteries :)
The physics of consuming bits of old chip in an inefficient plasma thruster probably work, as do the crawling robots and crushers needed for orbital disassembly, but we're a few years away yet. And whilst on orbit chip replacement is much more mass efficient than replacing the whole spacecraft, radiators and all, it's also a nontrivial undertaking
This brings a whole new dimension to that joke about how our software used to leak memory, then file descriptors, then ec2 instances, and soon we'll be leaking entire data centers. So essentially you're saying - let's convert this into a feature.
I believe that a modern GPU will burn out immediately. Chips for space are using ancient process nodes with chunky sized components so that they are more resilient to radiation. Deploying a 3nm process into space seems unlikely to work unless you surround it with a foot of lead.