Buy an SSD, and you can get both at the same time!
That is to say, all the (high-end/“gamer”) consumer SSDs that I’ve checked use 10% overprovisioning and achieve that by exposing a given number of binary TB of physical flash (e.g. a “2TB” SSD will have 2×1024⁴ bytes’ worth of flash chips) as the same number of decimal TB of logical addresses (e.g. that same SSD will appear to the OS as 2×1000⁴ bytes of storage space). And this makes sense: you want a round number on your sticker to make the marketing people happy, you aren’t going to make non-binary-sized chips, and 10% overprovisioning is OK-ish (in reality, probably too low, but consumers don’t shop based on the endurance metrics even if they should).
you aren’t going to make non-binary-sized chips
TLC flash actually has a total number of bits that's a multiple of 3, but it and QLC are so unreliable that there's a significant amount of extra bits used for error correction and such.
SSDs haven't been real binary sizes since the early days of SLC flash which didn't need more than basic ECC. (I have an old 16MB USB drive, which actually has a user-accessible capacity of 16,777,216 bytes. The NAND flash itself actually stores 17,301,504 bytes.)