logoalt Hacker News

Show HN: I spent 4 years building a UI design tool with only the features I use

159 pointsby vectitoday at 7:27 PM67 commentsview on HN

Hello everyone!

I'm a solo developer who's been doing UI/UX work since 2007. Over the years, I watched design tools evolve from lightweight products into bloated feature-heavy platforms. I kept finding myself using a small amount of the features while the rest just mostly got in the way.

So a few years ago I set out to build a design tool just like I wanted. So I built Vecti with what I actually need: pixel-perfect grid snapping, a performant canvas renderer, shared asset libraries, and export/presentation features. No collaborative whiteboarding. No plugin ecosystem. No enterprise features. Just the design loop.

Four years later, I can proudly show it off. Built and hosted in the EU with European privacy regulations. Free tier available (no credit card, one editor forever).

On privacy: I use some basic analytics (page views, referrers) but zero tracking inside the app itself. No session recordings, no behavior analytics, no third-party scripts beyond the essentials.

If you're a solo designer or small team who wants a tool that stays out of your way, I'd genuinely appreciate your feedback: https://vecti.com

Happy to answer questions about the tech stack, architecture decisions, why certain features didn't make the cut, or what's next.


Comments

crazygringotoday at 7:53 PM

> I kept finding myself using a small amount of the features while the rest just mostly got in the way. So a few years ago I set out to build a design tool just like I wanted. So I built Vecti with what I actually need...

Joel Spolsky said (I'm paraphrasing) that everybody only uses 20% of a given program's features, but the problem is that everyone is using a different 20%, so you can't ship an "unbloated" version and expect it to still work for most people.

So it looks like you've built something really cool, but I have to ask what makes you think that the features that are personally important to you are the same features that other potential users need? Since this clearly seems to be something you're trying to create a business out of rather than just a personal hobby project. I'm curious how you went about customer research and market validation for the specific subset of features that you chose to develop?

show 7 replies
TonyStrtoday at 8:51 PM

Since this is a commercial product, I'm naturally inclined to compare it to other competing commercial products.

Why would I want to use this over figma? The sidepanels and floating toolbar are ripped directly from figma (to the point I would fear a lawsuit). Figma is already a very clean UI, which tries it's best not to shove too many features in your face. Whiteboard, presentations, dev mode are all hidden behind menus. "no plugin support" seems like a very odd thing to flaunt as a feature. Many of the most popular use-cases of figma, such as interactive prototypes, svg creation, html/css exports are all impossible in this tool.

Then, there is the problem of this being maintained by a single person. Components are essential to any serious figma user, good svg and image handling is important (svg is buggy in my testing), selection colors is vital, color palette is important. When can users expect to see these features if the maintainer is busy hunting down bugs?

This is a technically impressive product, but I struggle to see the market plan. I personally hate distractions in software, I go to great lengths to debloat and disable features to make my computer interactions smoother, yet figma is possibly the last program I would want to clean up.

show 7 replies
raw_anon_1111today at 9:21 PM

Isn’t this exactly the problem that Joel Spolsky wrote about a quarter of a century ago?

https://www.joelonsoftware.com/2001/03/23/strategy-letter-iv...

A lot of software developers are seduced by the old “80/20” rule. It seems to make a lot of sense: 80% of the people use 20% of the features. So you convince yourself that you only need to implement 20% of the features, and you can still sell 80% as many copies.

Unfortunately, it’s never the same 20%. Everybody uses a different set of features.

show 2 replies
danielvaughntoday at 7:38 PM

Congrats on launching. I spent a decade trying to build a design tool. I think I built almost 40 prototypes, to various degrees of completion. Never got to a point where I felt it was good enough to share. It's an incredibly difficult thing to do, so kudos to you for sticking with it.

show 2 replies
tuhgdetzhhtoday at 10:27 PM

I wait for someone to comment that he could pull it off with an Opus 4.6 agent team in 24h of so.

cataparttoday at 8:13 PM

Godspeed! This is the software design philosophy that I support! As someone building my own design utility, I'm impressed by the quality of yours.

NoSalttoday at 10:01 PM

It looks really nice, but it is subscription based, so ... no thanks. I refuse to give in to this horrible cycle started by Adobe, lo so many years ago.

cobertostoday at 7:59 PM

Any chance this will be open-sourced or have a self-hosted version available?

I'm interested in modding tools in this space in pursuit of finding weird new ways to create and work with UIs

show 1 reply
dhumphtoday at 10:17 PM

Your pricing makes it seem like $12 for a year.

contrasttoday at 7:47 PM

Maybe its obvious but I can't tell it this is an image editor, a React builder, an HTML/CSS designer, ...? What does it make?

show 1 reply
codethieftoday at 8:02 PM

Congrats on your launch! My impression is that this looks quite polished. Can you elaborate on your tech stack?

show 2 replies
aerzentoday at 8:16 PM

Nice. My gripe with designer apps is that they are online first. I'd want to save designs to files, close to other files of the project. I'd want to open each file in their own window, not in browser tabs.

show 1 reply
ramon156today at 8:42 PM

Comparing this to penpot, which is free as long as you self-host.

Not sure why I would pick this over a self-hostable battle-tested option.

jmknitoday at 7:56 PM

Congrats on launching, looks cool for sure, I'll certainly check it out!

Have you considered adding an MCP server? I've had good results recently using the Figma one just

show 1 reply
tarcontoday at 7:32 PM

How does it compare to https://github.com/penpot/penpot?

show 2 replies
amadeuspageltoday at 8:22 PM

Trying to login with google I got a social auth error: https://app.vecti.com/dashboard/social-auth-error/

show 1 reply
jjcmtoday at 10:01 PM

Ex-Figma.

I'd be worried about a lawsuit here, primarily due to the overall app architecture and property panel on the right. While there are differences between your implementation and Figma's, it's close enough that things are very clearly Figma-inspired. There've been a lot of Figma copycats, and Figma does have a track record of successful lawsuits against them.

Great work with the backend architecture (a lack of a proper wasm renderer is why penpot will never be competitive), but you're in dangerous territory with the UI.

show 1 reply
jasonsbtoday at 8:13 PM

Love the domain name. How did you manage to snag it?

show 1 reply
willparkstoday at 7:37 PM

Beautiful design! (makes sense for someone that does UI design). Congrats, I'll check it out.

th3o6a1dtoday at 9:27 PM

Congrats on launching!

pawelwentpaweltoday at 8:04 PM

Great job, congrats on the launch!

mettamagetoday at 7:33 PM

Fun submission, will have a look :)

falloutxtoday at 7:42 PM

Just tested a few things and I gotta say its fairly easy to pick up and do things. UI does feel like Figma for better or worse.

Congrats on completing this project and good luck.

popalchemisttoday at 7:32 PM

It's beautiful. Great job. Congrats on having the persistence to see this through.

show 1 reply
arkforgetoday at 8:23 PM

[dead]

arkforgetoday at 7:44 PM

[dead]

thrownaway561today at 9:07 PM

I think you're 4 years too late bro. With AI, you can pretty much get 80% of the way there in a minute. I don't understand why anyone nowadays would build anything from scratch.

show 1 reply