It's fascinating how often it is really the tension against the unintended boundaries of virtual worlds that's the thing we remember most.
My friends in I would spend entire weekends in high school "hiking" in Halo: finding spots on campaign levels to clip out of bounds, and then exploring the exterior geometry until we hit a spot that dropped us to our deaths.
My friends in I would spend entire weekends in high school "hiking" in Halo: finding spots on campaign levels to clip out of bounds, and then exploring the exterior geometry until we hit a spot that dropped us to our deaths.