Vibe coding is entertainment. Nothing wrong about entertainment, but when totally clueless people connect to their bank account, or control their devices with vibe coded programs, someone will be entertained for sure.
Large language models and small language models are very strong for solving problems, when the problem is narrow enough.
They are above human average for solving almost any narrow problem, independent of time, but when time is a factor, let's say less than a minute, they are better than experts.
An OS kernel is exactly a problem, that everyone prefers to be solved as correct as possible, even if arriving at the solution takes longer.
The author mentions stability and correctness of CCC, these are properties of Rust and not of vibe coding. Still impressive feat of claude code though.
Ironically, if they populated the repo first with objects, functions and methods with just todo! bodies, be sure the architecture compiles and it is sane, and only then let the agent fill the bodies with implementations most features would work correctly.
I am writing a program to do exactly that for Rust, but even then, how the user/programmer would know beforehand how many architectural details to specify using todo!, to be sure that the problem the agent tries to solve is narrow enough? That's impossible to know! If the problem is not narrow enough, then the implementation is gonna be a mess.