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account42today at 9:00 AM0 repliesview on HN

Also in their VR titles Valve made all doors swing in both directions because that feels more natural to players when there is no haptic feedback from not being able to push open a door.

The scale difference mentioned in gp isn't just doors though but any structure you can pass through. Many games houses with larger interiors than exteriors and video game ventilation ducts are comically large.