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Andrextoday at 1:40 AM1 replyview on HN

The idea that sound designers on old games were totally siloed and ignorant of how their compositions would sound on final consumer hardware is completely wrong. Most of these composers were programmers themselves and knew exactly how to get the final hardware to make the sounds they wanted, even when they composed using more advanced tech.

Programmers using devkits (more powerful than the consumer hardware) likewise.


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stavrostoday at 2:31 AM

I don't understand what you mean. Nobody said they didn't know how their compositions would sound, my argument is that at least some of these composers would have chosen the more advanced interpolation method, if it were available.

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