When thinking about online communities I think the lack of "global" identities has dramatically hampered community migration and evolution. I fully agree with the author that you can't just pick up and move a community wholesale but irl we do see patterns of migration, disaporas, etc that bring along with them relationships and trust networks. That's been basically impossible to do online. The networks where most of us hang out are even straightforwardly antagonistic towards people leaving and maintaining their identities and relationships in anyway.
I don't quite know how to articulate it but I really feel the social fabric of the internet has been limited hugely by this, and it's hard to seperate what is fundamental about community migration with what's an outcome of this limited circumstance.
I can’t disagree with this more. Even on discord I have four accounts for different contexts. One, my real name. Another, my gaming name. Another, my music/stage name. Another still, a different gaming name. Why? Because I don’t want people in any of those contexts knowing anything about who I am in the other contexts. This is a feature, not a bug.
> I think the lack of "global" identities has dramatically hampered community migration and evolution.
Do you know what that sounds like? The "feature" that lets some credit card subscriptions follow you across credit cards although you'd like to get rid of them thank you very much.
I don't want a global identity for all communities I'm part of. Joe from the bait and tackle group (i don't fish, is that a plausible fishing group name?) has no business knowing what games I play unless I personally tell him.
Moreover, that nice store that gave the bait and tackle group a 10% discount has ABSOLUTELY NO BUSINESS chasing me in MMO #245768.