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MindSpunkyesterday at 3:47 PM1 replyview on HN

WGPU is just a layer over the top of the native APIs on any given platform so unless Zed's DirectX/Metal renderers were particularly bad it's unlikely WGPU will be better here.


Replies

swiftcoderyesterday at 4:13 PM

I'm not saying it would be better, I'm saying it may not be particularly much worse. Which still might make it worth simplifying everything by settling on one rendering abstraction