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PaulRobinsontoday at 9:37 AM1 replyview on HN

A technical question for you around the porting being a dead end:

I see from other replies that you now understand the code reasonably well and feel you can expand/extend it while keeping it in BASIC. However, I note you've also done project where you automatically ported Fortran to Lua - are you not interested in trying to do something similar for performance/maintainability reasons? Is there an advantage in keeping it in PowerBASIC?

I've wish listed the game, and look forward to playing it, it sounds like great fun - even the manual sounds like a good read.


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benstopicstoday at 10:15 AM

I did exactly that originally. But here is the reality. Michael only knows BASIC and he has felt the agency to continue patching and working on the code, adding features even, since it is still BASIC. When others tried to port it to C++ be felt like he had no agency and wasn't motivated to help. So while he's still motivated to work on it, it needs to stay in a language he can work with. And thanks for wishlisting!!!