It sounds like you expected 1.0 stability from a language that isn't 1.0.
> I thought it was stable enough initially but they completely broke fuzz testing feature and didn’t fix it.
From the 0.14.0 release notes:
> Zig 0.14.0 ships with an integrated fuzzer. It is alpha quality status, which means that using it requires participating in the development process.
How could we possibly have been more explicit?
Fuzzing will be a major component of Zig's testing strategy in the long term, but we clearly haven't had the time to get it into shape yet. But we also didn't claim to have done!
> Also some things like stack traces were broken in small ways in zig. It would report wrong lines in stack traces when compiling with optimizations. Also wasn’t able to cleanly collect stack traces into strings in production build.
I mean, to be fair, most compiled languages can't give you 100% accurate source-level stack traces in release builds. But that aside, we have actually invested quite a lot of effort into std.debug in the 0.16.0 release cycle, and you should now get significantly better and more reliable stack traces on all supported platforms. If you encounter a case where you don't, file a bug.
> And recently saw they even moved the time/Instant API to some other place too. This kind of thing is just super annoying with seemingly no benefit. Could have left the same API there and re-used it from somewhere else. But no, have to make it “perfect”
I acknowledge that API churn can be annoying, but it would be weird not to aim for perfection prior to 1.0.
Makes sense, that is fair.
I was a bit too frustrated with all these changes and zig wasn’t the right choice for my particular use case then.