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adrian17today at 12:21 PM0 repliesview on HN

Hi, one of Ruffle maintainers here. AFAIK, we do have most of NetConnection API implemented; but direct socket connections are just impossible in browsers. The games should (hopefully) work and connect when run via the desktop player. We also implemented socket emulation in the browser via WebSockets, so they should also start working there if you put a WebSockify proxy on your server (no need to touch the game server code).