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reactordevtoday at 3:26 PM1 replyview on HN

Everyone goes on about Elite, but Elite was just a sandbox… (an amazing sandbox)

This was crazy! World gen is hard. Proc world gen is NP hard. Story driven proc world gen with persistence in 1986 was Kaku level brilliance.


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scandoxtoday at 3:43 PM

I loved Starlight but I'm not sure it was procedural world generation. I mean there was a map of stars printed with the game so they weren't changing. There was a small bit of variation in terms of what one found on planets and so on...the key was it felt like an open world because it was big enough and there was nothing stopping you from doing what you liked and when (except resources).

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