> For apps that run locally—no servers, no cloud costs—subscriptions make no sense anymore.
Did it ever make sense? I always scoffed at the idea of paying a subscription to use a text editor or paint tool.
(Assuming you're okay with paying for software, just not an ongoing subscription)
Reasons why subscriptions may be a "better" than upfront licenses, even when the subscription cost more in the long run:
1. Cashflow management
2. Bypass budget approvals due to smaller amounts
It never made sense, it was just possible to get away with it because there's often been no alternative for many people.
Good riddance to software subscriptions.
I hope proprietary software goes the same way entirely. If it's trivial to build an open source competitor, why pay for software can't modify (also trivially).