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leethargotoday at 7:48 AM1 replyview on HN

I really like "Root" (for the asymmetry) and "Arcs" (for the openness), although they are quite "heavy" in terms of rules and interactions.


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kombookchatoday at 9:14 AM

+1 for Root!

For a nice entry game for a group setting, I recommend Carcassonne. It has a simple and engaging basic gameplay with a surprising amount of depth, that can easily be scaled up and down in complexity depending on your group's preference and experience level by simply adding more pieces/mechanics.

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