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guerrillayesterday at 11:52 PM0 repliesview on HN

> Because FSR4 is currently slower on RDNA3 due to lack of support of FP8 in hardware, and switching to FP16 makes it almost as slow as native rendering in a lot of cases.

It works fine.

> They're working the problem, but slandering them over it isn't going to make it come out any faster.

You have insider info everyone else doesn't? They haven't said any such thing yet last I checked. If that were true, they should have said that.