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jarek-foksatoday at 7:13 PM2 repliesview on HN

How much time did it take you to build it? For the past several years I have been working full time on an SVG editor myself (https://boxy-svg.com) and I get a bit anxious when I see what LLMs are capable of nowadays.


Replies

ekrsulovtoday at 7:30 PM

First of all — I’ve seen Boxy before, and congratulations on the product you’ve built. It’s genuinely impressive, especially considering how much depth a serious SVG editor requires.

This result is actually the fourth iteration of VectorNest. In previous versions I would build something, then restart from scratch — but always reusing pieces and, more importantly, the learning from the prior attempts. The big leap happened in the last few months, mainly due to an architectural decision (moving to a plugin-based core) and the noticeable improvement in LLM precision, which made iteration much more reliable.

For me this is a side project, so I only dedicate a few hours per day. I started the first iteration less than a year ago, and the current iteration began about four months ago.

I completely understand the anxiety around what LLMs can now produce — but I also think building something robust and production-ready still requires a lot of architectural thinking and long-term iteration.

cadamsdotcomtoday at 8:19 PM

Huge thanks for Boxy! I’ve always wanted to know who made it - it’s an impressive piece of software and has been for many years.

Taught me a lot about SVG!