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cyber_kinetisttoday at 2:25 AM2 repliesview on HN

I don't think Minecraft's renderer will be PSO-heavy enough to have stuttering issues. It's not a state-of-the-art compute-driven renderer that supports artist-driven workflows with custom materials and shaders... it's just a voxel renderer with very primitive lighting.


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slopinthebagtoday at 2:28 AM

I wouldn't trust them to not implement the next version of Minecraft in UE5 with nanite and lumen

direwolf20today at 6:25 AM

And by voxels you mean triangles

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