> Once this happens, players will be able to switch between OpenGL rendering and Vulkan rendering
I think this means you'll be able to continue using Minecraft with OpenGL.
In the following paragraph:
> Once we’re happy with the performance and stability of Vulkan across devices we will remove the OpenGL implementation.
So not for long.
In the following paragraph:
> Once we’re happy with the performance and stability of Vulkan across devices we will remove the OpenGL implementation.
So not for long.