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josefxtoday at 10:40 AM1 replyview on HN

Does it actually use voxels? I thought it was just a low poly, "voxel like" art style.


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jsheardtoday at 10:54 AM

The underlying world representation is chunky voxels, but they get triangulated into meshes for rendering. Unlike say, Teardown, which renders voxels directly.

Minecraft's non-world entities like players and enemies aren't voxels at any level though, those are directly authored as low poly meshes.