I've crashed and burned in FreeCAD each time I've tried it (to be fair, that's happened in every other traditional 3D CAD program I've tried except Dune 3D) --- hoping that someone will update:
https://magazine.raspberrypi.com/books/freecad
for the new UI --- any word on that? (Just an annotated copy would be great)
Apparently, one of the devs from Ondsel has done a soft-fork and is stumping for funding:
(but he wasn't interested in the feature I want, see below)
That said, I managed to make it through the tutorial for Dune 3D twice now (after a fashion), and I think that the tutorial needs to do a better job of explaining concepts from first principles: https://github.com/dune3d/dune3d/discussions/118 and https://github.com/dune3d/dune3d/discussions/252 c.f., my own attempt to explain the commercial CAD/CAM software which a company I work for sells/supports: https://willadams.gitbook.io/design-into-3d/2d-drawing --- is there a really good book which explains fundamental 3D CAD concepts and terminology?
I'm way more successful w/ OpenSCAD (usually by way of BlockSCAD: https://www.blockscad3d.com/editor/ or https://github.com/derkork/openscad-graph-editor) and the available printed books help a lot, though I've been using the new Python integrated version:
https://github.com/WillAdams/gcodepreview
The thing which would really help me in FreeCAD would be having a graphical programming workbench as a first-class citizen, something like Grasshopper for Rhino3D, or the node editor in Moment of Inspiration 3D, or Dynamo as used for AutoDesk software --- any word on that?
> for the new UI --- any word on that? (Just an annotated copy would be great)
I also am not a fan of the icon-only toolbars and so I always use this plugin: https://github.com/APEbbers/FreeCAD-Ribbon
IMO it's a big improvement (I have it configured to only show small sized icons with labels) but then again I know not everyone is a fan of this type of toolbar because of the amount of screen space it takes up.