They mention "Why did we build it ourselves" in the part1 series: https://stripe.dev/blog/minions-stripes-one-shot-end-to-end-...
However, it is also light on material. I would also like to hear more technical details, they're probably intentionally secretive about it.
But I do, however, understand that building an agent that is highly optimized for your own codebase/process is possible. In fact, I am pretty sure many companies do that but it's not yet in the ether.
Otherwise, one of the most interesting bits from the article was
> Over 1,300 Stripe pull requests (up from 1,000 as of Part 1) merged each week are completely minion-produced, human-reviewed, but containing no human-written code.
"human reviewed"
"LGTM..."
I feel like code review is already hard and under done the 'velocity' here is only going to make that worse.
I am also curious how this works when the new crop of junior devs do not have the experience enough to review code but are not getting the experience from writing it.
Time will tell I guess.