> then these two teams are essentially in a race against each other and the port will likely never catch up
Ladybird appears to have the discipline to have recognized this: “[Rust] is not becoming the main focus of the project. We will continue developing the engine in C++, and porting subsystems to Rust will be a sidetrack that runs for a long time.”
And I might suggest that there's the possibility that the C++ code could end up being more cleanly ported to a memory-safe subset of C++. plug: https://github.com/duneroadrunner/scpptool/blob/master/appro...