logoalt Hacker News

doruk101today at 7:57 PM1 replyview on HN

One can technically scrape a list of actual advice or quotes off the internet, randomly feed them to a coding agent, and ask it to interpret what they mean in the grand scheme of things and implement away on it. Once the agent is done, it randomly responds with either "yes, this is exactly what I meant" or "no".

In turn mimicking the average game industry executive giving vague directions that feel just right to them this month, or some other unspecified time period, and in turn achieving something closer to the real AAA game development lifecycle.


Replies

isoprophlextoday at 8:00 PM

I actually have an "oblique strategies" skill that it can call if it figures out it's been spending too many turns on the same problem...

https://en.wikipedia.org/wiki/Oblique_Strategies