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maipenyesterday at 9:59 PM1 replyview on HN

The close but not good enough is what gives us the illusion of productivity in this tools.

That’s why you see a a lot of hype around setups and benchmarks but not a lot of well polished products.

This article make it clear for 3d modeling, but also applies for code. Human touch is necessary for a commercial product. Otherwise it’s nothing more than a prototype.

It is actually much more difficult to maintain Ai code and 3d models than to just make your own.

Either AI can oneshot without human intervention or it becomes a pain really quickly


Replies

sech8420yesterday at 11:23 PM

Precisely. Until the AI can 'one-shot' the topology and the UVs, it’s not a shortcut but rather a more power intensive way to generate technical debt.