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avmichtoday at 6:26 PM10 repliesview on HN

I mostly disagree.

> 1... The narrative/life of the artist becomes a lot more important.

When I watch a movie, I don't care about the artist's life. I care about character life, that's very different.

> 2... Originality matters more than ever. By design, these tools can only copy and mix things that already exist.

It's like you assigning to humans divine capabilities :) . Hyperbolizing a little, humans also only copy and mix - where do you think originality comes from? Granted, AI isn't at the level of humans yet, but they improve here.

> 4... It's not going to get better, because the lack of taste isn't a technical problem.

Engineers are in business of converting non-technical problems into technical ones. Just like AI now is way more capable than it was 20 years ago, and able to write interesting texts and make interesting pictures - something which at the time wasn't considered a technical problem - with time what we perceive as "taste" may likely improve.

> 5... Above all, AI art is uncool, which means it has no real future as a leading art form.

AI critics are for a long time mistaking the level with trend. Or, giving a comparison with SpaceX achievements, "you're currently here" - when there was a list of "first, get to the orbit, then we'll talk", "first, start regular payload deliveries to orbit, then we'll talk", "first, land the stage... send crewed capsule... do that in numbers..." and then, currently "first, send the Starship to orbit". "You're currently here" is the always existing point which isn't achieved at the moment and which gives to critics something to point to and mount the objection to the process as a whole, because, see, this particular thing isn't achieved yet.

You assume AI won't be able to make cool art with time. AI critics were shown time and time again to be underestimating the possibilities. Some people find it hard to learn in some particular topics.


Replies

javier123454321today at 8:26 PM

> It's like you assigning to humans divine capabilities :)

I can't tell if you're being facetious. But being an embodied consciousness with the ability to create is as divine as it gets. We'd do well to remember.

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ACCount37today at 7:17 PM

It's kind of like the difference between something being enjoyable for you, and something being widely popular?

In a hypothetical world of "AI can produce a lot of extremely high quality art", you can easily find (or commission) AI art you would absolutely love. But it probably wouldn't be something that anyone else would find a lot of value in?

There will be no AI-generated Titanic. There will be many AI-generated movies that are as good as Titanic, but none will become as popular as Titanic did.

Because when AI has won art on quality and quantity both, and the quality of the work itself is no longer a differentiator against the sea of other high quality works? The "narrative/life of the artist" is a fallback path to popularity. You will need something that's not just "it's damn good art" - an external factor - to make it impactful, make it stick in the culture field.

Already a thing in many areas where the supply of art outpaces demand. Pop music, for example, is often as much about making sound as it is about manufacturing narratives around the artists. K-pop being an extreme version of the latter lean.

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CryptoBankertoday at 6:33 PM

> When I watch a movie, I don't care about the artist's life. I care about character life, that's very different.

I’m fairly certain the original comment was referring to instances where the artist is the character/primary subject.

CWuestefeldtoday at 7:41 PM

I agree with everything you said, except that #1 is clearly wrong. I can prove it with one word: autotune.

At least in popular, mainstream culture, the viewer is heavily invested in the identity of the artist. The quality of the "art" is secondary. That's how we get music engineered by committee. And it's how we get paparazzi, People Magazine, and so forth.

On the other hand, this isn't anything new at all. We've had this kind of thing for decades. Real art still manages to survive at the margins.

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keiferskitoday at 6:56 PM

1. I meant artists writ large, not specifically movies. My point being that community management, PR, having a brand, etc. are becoming a key element of an individual artist’s career. Examples of this abound – see the recent Markiplier film as a case in point. That movie did well because Mark’s audience wanted to help him, not because it’s such an original genius concept for a movie.

But even then – people obviously go watch movies because they like the actor/director involved. It’s not really clear why anyone would care about an AI actor. People want to watch people, not imitations of them.

The rest of your comments seem to be summarized as “it has gotten better and therefore it will eventually solve all problems it has now.” Which may be true in a technical sense, but again this is not taste.

A technical company like Space X really has nothing to do with this conversation, and I think you missed my point about it being uncool. It’s not about critics, it’s about culture at large.

At this point I think identifying a work as AI-created makes people instantly devalue it. We are rapidly approaching the point where no one wants to admit something is AI-created, because it comes with negative perceptions.

Originality comes from humans experiencing the world and interacting with it. What AI tool is a living being interacting with the world? None, of course. Hence the constant generic slop images of Impressionism or some other already-existing art style.

Just look at the images in the link: this is the best they can do? A kangaroo at a cafe in Paris? Could anything be more devoid of good taste?

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michaelbuckbeetoday at 7:56 PM

Well, there are definitely people who care about the vision and style of movies from certain directors. It's not so much "story" like plot, but story in the sense of a "brand story" where there's recognizable elements in all the work, repeated themes, changes and decisions and evolution to how they approach things.

squidsouptoday at 7:36 PM

> It's like you assigning to humans divine capabilities :) . Hyperbolizing a little, humans also only copy and mix - where do you think originality comes from? Granted, AI isn't at the level of humans yet, but they improve here.

Every human being is unique, both biologically and experientially. Until an AI can feel and have a lived experience, it can not create art.

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fauigerzigerktoday at 7:16 PM

>It's like you assigning to humans divine capabilities :) . Hyperbolizing a little, humans also only copy and mix - where do you think originality comes from? Granted, AI isn't at the level of humans yet, but they improve here.

Humans do that a lot but it's not all we do. Go to a museum that has modern(ish) art. It's pretty incredibly how diverse the styles and ideas are. Of course it's not representative of anything. These works were collected and curated exactly because they are not average. But it's still something that humans made.

I think what people can do is have conceptual ideas and then follow the "logic" of those ideas to places they themselves have never seen or expected. Artists can observe patterns, ask how they work and why they have the effect they do and then deliberately break them.

I'm not sure current genAI models do these sorts of things.

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jplusequalttoday at 7:06 PM

>Engineers are in business of converting non-technical problems into technical ones.

Art is not a problem to be solved.

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KPGv2today at 8:29 PM

> When I watch a movie, I don't care about the artist's life. I care about character life, that's very different.

The target audiences for art and film are not the same. The latter is far more pop culture. You can't apply them the same way, and the narrative of the artist has been extremely important for decades. People will watch slop movies. They don't pay $30K for slop art. They're paying that for historical importance or, if contemporary, artist narrative.

I'm in fandom spaces, and the prejudice against AI art is overwhelming. I also run in art collecting circles, being somewhat wealthy but not a billionaire. They also care about authenticity.

That is to say, the people who pay for original art, and participate in art spaces, are generally educated who actively hate AI. Filmgoers are probably a standard deviation lower in education, and are far more willing to part with the cost of one unit of consumption (a $10 ticket) than art buyers.

AI is a threat to graphic designers and those in their orbit.

The only way I see AI being a threat to professional artists is AI copies of their work. And AI isn't anything new there. I have a friend who gets commissioned by hotels to do one-off pieces for display all over the world. People have been making knockoff pieces of her style and selling them for at least a decade. And that's her lower margin, small pieces made for a couple thousand dollars to hang at your house, not her $100K+ pieces for hotels where they fly her out to supervise reassembly and mounting.

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