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OsmAnd's Faster Offline Navigation

75 pointsby todsacerdotitoday at 6:37 PM18 commentsview on HN

Comments

pavontoday at 8:43 PM

A while back I was using OsmAnd on a ~700 mile route, and it was taking over 10 minutes despite most of the route ending up being on a single highway. I tried that same route just now and it took 7 seconds. Such a great improvement!

lejalvtoday at 9:37 PM

For those of you using OSMAnd - do you think there is any chance that they will offer public transport routing?

I would at once get the 15-year XV plan if they got this, but perhaps it's at odds with their motto “Offline Maps and Navigation”?

(even if I personally could live with schedule-based routing, i.e. not real-time routing, at least for a while).

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szewachvicetoday at 9:46 PM

I don't know how everyone is getting these faster speeds. I set my navigation to HH x C++ and it still takes several minutes to calculate routes of just a couple km. I love Osmand, but bugs like these are par for the course with the app. Going back to online Graphhopper routing.

tencentshilltoday at 6:43 PM

Did they add any form of functional nautical navigation? It always jumps to the nearest road on LAND. The feature should be removed if it doesn't work.

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XorNottoday at 8:22 PM

At this point I prefer OsmAnd navigation over Google maps.

Maps reliably does stupid things like route through winding residential streets because it thinks that's faster and can obviously be done at the full posted speed limit.

OsmAnd on the other hand builds routes I would build: get on the main road and get close, then get to the destination.

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teddyhtoday at 7:22 PM

(2025)