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bob1029today at 8:17 AM1 replyview on HN

The primary thing I'm going for in a commercial engine is platform targeting and stability. Some of the defaults are certainly "bland", but that ensures I can actually ship this thing to a meaningful % of the available market. Unity's coverage is so consistent that I've been debating using it for non gaming applications. There aren't many cross platform ecosystems that work this well.


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bizzletktoday at 9:36 AM

What are some things that you'd build with Unity that aren't games?

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