The author is Noel Berry, creator of Celeste. They don't shout about it, but with that pedigree, I'm confident they'll be staying well away from AI.
Or they'll take a look at what, if anything at all,they can use in their workflow as a useful tool not a magic solution.
No need to brag about that.
Why would a game development pedigree correlate with rejecting AI? As Carmack said:
> AI tools will allow the best to reach even greater heights, while enabling smaller teams to accomplish more, and bring in some completely new creator demographics.