> if you have to have a compiler check your code it's already too late
If you're running good agentic AI it can read the compile errors just like a human and work to fix them until the build goes through.
Which is slow and heavy in Rust. All languages have that but faster (and simpler due to no lifetimes).
how about not making the error in the first place
Which is slow and heavy in Rust. All languages have that but faster (and simpler due to no lifetimes).