Anyone who has worked on a game knows it is a long, painful slog to the finish line. AI dev is promising the exact opposite: minimal prompts and the agent does all the slog.
Even if AI can whip up a quick demo or prototype for a game, it is the long-tail of tedious details that a passionate person has to hammer away on that separates what ships from what dies. I'm guessing most AI opportunists are looking for quick wins.
I still think it is only a matter of time before someone with the passion hammers an AI to get a game to market.
In the other corner we have the AAA publishers who are laying off devs and canceling games and talking as if AI is going to revolutionize their business… somehow.