I had hoped for some more basic stuff. I struggle for 2 months now to implement a fast line draw with width for a embeed cpu. It only has a framebuffer no gpu
The bible of graphics programming, everything with software rendering,
"Computer Graphics: Principles and Practice"
https://www.informit.com/store/computer-graphics-principles-...
Yeah, it is a steep price as many academia books, maybe you can find it on a library nearby, as its first edition was in 1982.
https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
The bible of graphics programming, everything with software rendering,
"Computer Graphics: Principles and Practice"
https://www.informit.com/store/computer-graphics-principles-...
Yeah, it is a steep price as many academia books, maybe you can find it on a library nearby, as its first edition was in 1982.