At this point though, after Claude C Compiler, you've got to give us more details to better understand the dichotomy. What do you consider simple issues?
Claude C compiler is 100k LOC that doesn’t do anything useful, and cost $20k plus the cost of an expert engineer creating a custom harness and babysitting it.
But the most important thing is that they were reverse engineering gcc by using it as an oracle. And it had gcc and thousands of other c compilers in its training set.
So if you are a large corporation looking to copy GPL code so that you can use it without worrying about the license, and the project you want to copy is a text transformer with a rigorously defined set of inputs and outputs, have at it.
> At this point though, after Claude C Compiler,
Perfect example. You mean the C compiler that literally failed to compile a hello world [0] (which was given in it's readme)?
> What do you consider simple issues?
Hallucinating APIs for well documented libraries/interfaces, ignoring explicit instructions for how to do things, and making very simple logic errors in 30-100 line scripts.
As an example, I asked Claude code to help me with a Roblox game last weekend, and specifically asked it to "create a shop GUI for <X> which scales with the UI, and opens when you press E next to the character". It proceeded to create a GUI with absolute sizings, get stuck on an API hallucination for handling input, and also, when I got it unstuck, it didn't actually work.
[0] https://github.com/anthropics/claudes-c-compiler/issues/1