> You just need an audio buffer
That alone to do right on macOS using Swift is an exercise in pain that even coding bots aren't able to solve first time right :)
I beg to differ. My agent just one-shotted a MicrophoneBufferManager in swift when asked.
Complete with AVFoundation and a tap for the audio buffer.
It really is trivial.
I beg to differ. My agent just one-shotted a MicrophoneBufferManager in swift when asked.
Complete with AVFoundation and a tap for the audio buffer.
It really is trivial.