I think my point stands. Procedural generation is a tool that usually works best when it is supplementary. What makes New Vegas an amazing game is all the hand built narratives and intricate storylines. So yeah, I agree, Starfield is boring because of the story. But if the procedural vastness was interesting enough to not be boring, then we wouldn't be talking about this to begin with.
Im inclined to say that if Bathesta used LLMs for story based on known best seller books - it would be better than the garbage created by so called “modern script writers”.
The same could be said about Hollywood movies and series.
When agenda is more important than fun, books, movies, games are not labour of love but neglet.