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raincoleyesterday at 6:11 AM2 repliesview on HN

MonoGame is more like a library than a game engine (a very loaded term nowadays). It's too different from Godot to make a comparison.


Replies

rienbdjyesterday at 10:21 AM

Yep. MonoGame is closer to RayLib than Godot.

In fact RayLib has C# bindings so worth considering these two.

EQmWgw87pwyesterday at 6:22 AM

You can compare the idea of trying to make a game with a framework versus an engine rather than compare MonoGame and Godot directly.